About us

since 2013

Founded in 2013 by a History teacher, PYTHAGORAS is a Portuguese publisher of games and educational content with History and Culture themes.
We create games that stand out as important school support tools, which support the development of children's cognitive skills and awaken their creativity and interest in the study of History.
We offer fun moments of quality and creativity with family or friends with challenging games and easy learning. Our captivating and collectable illustrations are impressive, and we are careful with the quality of the print and the material, in order to guarantee the user’s safety. We support the dissemination and the sale of our games by regularly holding events and activities at schools, associations or other organizations.

To play with family or friends on relaxed occasions or in a school context. Captivating game base. Playable in under 60 minutes.
We can also help you develop your game. If you have an idea, share it with us. We have the experience that will take your game to schools and to homes of many families.
Make your idea a new inviting and engaging study tool.

Let's provide more moments of learning and fun together.

Our skills:

Game Design

Game Development

Game Editing

Game Publishing

Consulting services
Organization of Activities
Consultancy to Other Publishers

We can also help develop your game. If you have an idea, share it with us, we have the experience that will take your game to schools and the homes of many families.

Make your idea an inviting and engaging new study tool.

Let's provide more learning and fun times together.

“I have in me all the dreams of the world”

Álvaro de Campos in Tabacaria (1928)

The Creator’s Story

Three hundred and forty-one years after the birth of Isaac Newton, who was England’s greatest farmer and apple merchant, David Mendes was born. Talented in sowing seeds from a tender age, he went to Lisbon to perfect his talent in the humanities area.
 During a walk in Serra do Porto Urso, David came across Bartolomeu de Gusmão, a specialist and aviator pilot, a master in patents, aerostats and flying objects. With him, he learns the art of inventing things and registering patents.
Later, already in 2011, he initiates a series of secret meetings with Fernando Pessoa, a poppy farmer from Lisbon, and with Father António Vieira, a fish merchant and specialist in arte xávega (ancient fishing tradition), from Vieira Beach. Together with them, he develops “Quinto Império”, a gadget that allows you to travel back in time and discover the history of Portugal, as well as the achievements of the Portuguese throughout the world. Since then, he has dedicated himself to nurturing joy, knowledge and imagination.

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